Saturday, October 6, 2007

ComponentOne Flash for .NET

ComponentOne Flash for .NET is a set of controls that allows you to create Macromedia Flash (.SWF) documents from your applications giving you the power to present your mission critical information in the form of vector graphics and animation. This new product includes 2 components, C1FlashCanvas and C1FlashMovie. Together, these components allow you to create .SWF files from your .NET and ASP.NET applications', and deliver extensibile, scalable, and cutting-edge graphics and animation.

ComponentOne Flash for .NET provides many of the graphical drawing capabilities that the .SWF format supports. Most importantly, this unique new product is very easy to use. Simply put, if you know how to use the Graphics class in .NET, you already know how to use ComponentOne Flash for .NET.

Latest News about ComponentOne Flash for .NET

Individual Sales of this component are no longer available - you must purchase as part of suite - posted 5/21/2007

Starting 5/21/07, renewal skus for individual products and individual studios are no longer offered except under special circumstances. This is the final phase of ComponentOne's year-long transition from single components to exclusively offering the ComponentOne Studio Enterprise suite of developer tools. For more information, ComponentOne Studio Enterprise


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ComponentOne Flash for .NET




Detailed Product Description

C1FlashCanvas is a component similar to the .NET Graphics class. This component provides methods for drawing content to a single Flash frame referred to as a canvas.

C1FlashMovie is the component you will use to create multi-frame animations. These types of animations are the typical style flash animations seen in many of today's cutting-edge Web sites and graphical displays.

When using the C1FlashCanvas component, the methods and properties for drawing graphics are exact same as those available in the .NET Graphics class. You do not need to know the mechanism Flash describes the graphical content, and how the complicate SWF tags are organized and written on a file stream are totally transparent to the user. Simply saying, if you know how to use the Graphics class to draw in .NET, you already know how to use C1Flash.


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